Winapp2.ini Posted January 9, 2010 Share Posted January 9, 2010 Anyone play? My friend and I have been trying to get a server up for quite some time, but it always seems to fail at connecting to the master server. Does anyone know what'd cause this? Screenshot -> http://omploader.org/vMzdpZg winapp2.ini additions thread winapp2.ini github Link to comment Share on other sites More sharing options...
Moderators DennisD Posted January 9, 2010 Moderators Share Posted January 9, 2010 I've never heard of it, although I've just had a look at a video HERE: Looks good if it's the same thing, but how the hell do you shoot things jumping around like that? There's a download link of 331mb on that page. I take it that's not the whole program? Link to comment Share on other sites More sharing options...
Winapp2.ini Posted January 9, 2010 Author Share Posted January 9, 2010 I've never heard of it, although I've just had a look at a video HERE: Looks good if it's the same thing, but how the hell do you shoot things jumping around like that? There's a download link of 331mb on that page. I take it that's not the whole program? Its a pretty sweet game, thats the installer (binary) Its actually a lot easier than it looks, I've been playing for 2 years though ! InstaCTF and Co-op edit are my preferences though. winapp2.ini additions thread winapp2.ini github Link to comment Share on other sites More sharing options...
fireryone Posted January 10, 2010 Share Posted January 10, 2010 I played a bit of assault cube http://assault.cubers.net/ (like Sauerbraten uses the cube engine http://cubeengine.com/) and its only a 40Mb download, good game yet such a small download, lol Haven't played in years tho', and now have TF2... Never had any issues joining a server, have you tried disabling your firewall in case its blocked the game? fireryone Link to comment Share on other sites More sharing options...
JDPower Posted January 10, 2010 Share Posted January 10, 2010 Looks good if it's the same thing, but how the hell do you shoot things jumping around like that? Looks like a bunch of drug crazed kangaroos! Link to comment Share on other sites More sharing options...
Moderators rridgely Posted January 10, 2010 Moderators Share Posted January 10, 2010 Looks like Unreal 2004 which is a game I loved, but compared to what I've been playing since then its kinda ugly. Hmm.. Maybe I should fire up Ut2k4 I haven't played in quite a while, or any pc game for that matter. (360/PS3 mostly these days) Link to comment Share on other sites More sharing options...
Winapp2.ini Posted January 10, 2010 Author Share Posted January 10, 2010 I played a bit of assault cube http://assault.cubers.net/ (like Sauerbraten uses the cube engine http://cubeengine.com/) and its only a 40Mb download, good game yet such a small download, lolHaven't played in years tho', and now have TF2... Never had any issues joining a server, have you tried disabling your firewall in case its blocked the game? I can join servers, but can't get mine to join the list of servers (lan connection only) winapp2.ini additions thread winapp2.ini github Link to comment Share on other sites More sharing options...
Icedrake Posted January 10, 2010 Share Posted January 10, 2010 I like AssaultCube, it's pretty fun to play once in a while. I just wish they would add building features into it. One of my favorite FPS is the game called Tremulous. It's free and very fun. http://tremulous.net/ Here's some info about it: Summary Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more... Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available. The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures. Feature List Flexible particle system - 99% of the in-game visual effects are configured using particle scripts.16 buildable structures with in-game functions. Play as several alien classes with unique abilities. Customize your setup as a human and buy new weapons, armour and items. Scale the walls and ceilings as an alien waiting for an unsuspecting human. Realistic physics and motion - no bunny hopping or quick back peddling. Flexible map system - animated mapobjects, triggering, light flares, etc. Large weapons system - don't like the weapon you have? Sell it and buy a different one, dozens of options. I personally like the aliens the best. I like being able to evolve into new classes, rather than having to buy my way to good items. Link to comment Share on other sites More sharing options...
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