I wish these are fixed:
- Defraggler GUI -> Currently, CMD version displays nothing to indicate it is running. GUI version to schedule, pls!
- Minimal Defraggler -> While fullscreen is nice, it is distracting at times. Please, a mini version, since it takes so long.
- Keep Awake -> Trick system to stay awake during full defrag. Move mouse imperceptibly, then back, say, every minute or so? Perhaps?
Here is another suggestion (for high end machine users):
Animate the movement of the colored blocks!
Reason: I have used the option to customize the size and colors of the displayed blocks in defraggler, but with the blocks being barely 3x3 pixels big, and with black for "writing" and dark blue for "reading" it is hard to see what is actually going on while defraggler is working.
So; How about a little animation that "lifts" all of the blue blocks across the map and places them together in the new black spot?
I realize that such an animation might be longer than the time it takes for the PC to actually move the files, but I am sure you could make the animation run independant of the actual defragmentation process, so that they do not interfere with each other. The animation should have an option to show or to disable it, and it should only run while Defraggler is NOT minimized. To do it, Defraggler could perhaps just maintain a list of changes during defrag, and start animating the affected blocks as soon as they are being processed. This will result in multiple animations occuring simultaneously. In effect, it will look like Defraggler is doing a million things at once because of all the fragments that are being moved across the screen and being gathered into defragmented files ![:)]()