Devs release cracked version of their own game.

They did it to see what would happen

http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/

Definitely pretty neat info. I recall Notch telling someone to pirate Minecraft a few months ago, and, if they could, buy it when they had the funds. It must be very difficult to turn a profit on your first game without any sort of premium incentive (such a SMP for minecraft) and that pie chart makes me sad :(

I smell a marketing genius. Fortunately, I admire genius and will probably buy this game as a tribute.

Guilt the affluent pirates into paying! :lol: